Call for Speakers 2018

The fifth annual

Queerness and Games Conference (QGCon)

Concordia University, Montréal, Canada

September 29-30, 2018 // @qgcon



Deadline: March 1st, 2018


The Queerness and Games Conference is now accepting submissions for presentations at its fifth annual conference, which will be held on September 29-30, 2018 at Concordia University in Montréal, Canada! Proposals for conference talks and other sessions are due March 1st, 2018 (details and instructions below).


QGCon is an annual event that brings together developers, academics, educators, and activists to explore the intersection of LGBTQ issues and video games. Proposals for talks, pre-constituted panels, workshops, roundtables, and post mortems are welcome. Speakers from all backgrounds are encouraged to submit. Because QGCon is a community-oriented event that seeks to foster dialogue across areas of expertise, we especially value sessions that engage a broad and diverse audience. Please note that, since QGCon attendees come from across academia, industry, and beyond, different speakers may bring different ideas about what constitutes a “talk” or a “panel.” QGCon values these differences and kindly requests that, as per the submission guidelines below, prospective speakers describe the approach they hope to take to their proposed session.

Though the focus of QGCon is LGBTQ issues, the conference takes an intersectional approach to queerness. Issues of race, ethnicity, gender, disability, neurodiversity, socioeconomic class, and other forms of identity, inclusion, and marginalization are central to our understanding of queerness and games. Given the exciting new location of the 2018 conference, the QGCon organizers are particularly eager to receive proposals that explore the international context of queerness and games, as well as proposals that address the French language or Canadian-American relations. Other topics that the organizers are interesting in seeing represented at QGCon 2018 include futurity in queer theory (such as Afrofuturism, alternative futures, or indigenous futures), and affect theory (including such “public feelings” as depression, anxiety, and optimism, as well as affective/emotional labor and other ways that emotion and feelings are political and part of power relationships).

For those who are new to the QGCon community and are interested in learning more about the types of conversations that take place at the event, the conference organizers encourage you to look at talk topics and recorded videos from past yearsconferences, which can be found on the QGCon website.


A note on travel: After four years in sunny California, QGCon is moving to Montréal for its 2018 conference, where we will be hosted by Concordia University. Accepted presenters traveling to the conference from outside Québec will be eligible for a limited number of travel grants, as well as other opportunities for reducing the cost of attending.

A note on the QGCon arcade: In addition to this Call for Proposals, which focuses on talks and other sessions, QGCon releases an annual Call for Games for the arcade of queer games featured at the event. Those interested in submitting to the arcade should refer to the Call for Games, which will be released at a later date. Feel free to check our Twitter feed (@qgcon) for updates.


Instructions for Submitting

Submissions for QGCon 2018 can be submitted through our Google submission form. The form requests the following information, provided here for your reference. Please submit via the submission form no later than March 1, 2018:

  1. Your name and contact information, and a brief bio (approximately 100 words) for you and any of your proposed co-presenters. If relevant, please include links to your website, CV, online work, or social media presence. Solo presentations and co/group presentations are both welcome.
  2. Info regarding which type of session you are proposing. Options include: 20-minute talk or post mortem, 60-minute talk or post mortem, pre-constituted panel (3-4 speakers at 15-20 minutes each), 60-minute workshop, 60-minute round table. If you would like to propose a session type or length not listed here, please describe it in your email.
  3. An abstract (approximately 350 words) that summarizes the session you are proposing, the main points you plan to make, and/or the learning goals you have for your attendees. If you are proposing a panel, please include a description of the overall panel as well as individual abstracts from panelists.
  4. Info regarding any special materials or space accommodations you would need for your session, such as non-standard AV requirements, craft supplies, etc.
  5. Indicate whether you plan to apply for a travel grant to attend the conference, and whether you would be interested in participating in a homestay program, which pairs speakers with local community members to reduce the cost of accommodations.

Notifications regarding acceptance will be sent by early April, 2018. Please feel free to contact the QGCon organizers with questions. Inquiry emails can be sent to


Thank you for your interest in the Queerness and Games Conference!

 – The 2018 QGCon organizers: Jasmine Aguilar, Emma Bobell, Christopher Goetz, Chelsea Howe, Aleah Kiley, Jess Marcotte, Teddy Pozo, Chuck Roslof, Bonnie “Bo” Ruberg, Vanessa Siebold, and Dietrich “Squinky” Squinkifer