Hello hello to all the wonderful folks of the queerness and games sphere! Your QGCon organizers are incredibly excited to announce that the Queerness and Games Conference will be happening again, and it is our first conference outside the United States! The 5th Annual Queerness and Games Conference is scheduled for Fall 2018, in Montréal, Canada.
While many details have yet to be set in stone, please know that we are working hard to bring you another year of queer folks, games, and engaging discussions at the intersection of queerness and games.
We have many exciting announcements coming up, so check this website and our social media for specifics on dates, locations, speakers, and especially the call for submissions and volunteers! In addition to the change of scenery (country, weather, possibly more greenery), QGCon 2018 has gained new leadership. Check out the statement below, and get ready for another great year!
The Queerness and Games Conference is Transitioning to New Leadership!
After four years of brilliant leadership, Dr. Bonnie (“Bo”) Ruberg is passing the torch to two longstanding members of the Queerness and Games Conference organizing team. Teddy Pozo and Dietrich Squinkifer will be QGCon’s new lead organizers!
QGCon’s community will remain forever grateful for Bo’s four-year term as lead organizer, during which they co-founded and built support for our unique event that brings together queer game designers, scholars, and fans to produce and share work in queer game studies and queer game design. Bo will continue to assist with QGCon in a supportive role, offering guidance to the 2018 committee of organizers.
Meet the New QGCon Lead Organizers:
Dr. Teddy Pozo is a theorist and historian of gender and sexuality in technology culture, whose work focuses on embodiment, affect, and media interfaces across video games, film exhibition, and adultnovelty products. They hold a PhD from UC Santa Barbara with in Film and Media Studies and a doctoral emphasis in Feminist Studies, and their current book project is titled Haptic Media: Gender, Sexuality, and Affect in Technology Culture, 1959-2015. Pozo’s work has appeared in New Review of Film and Television Studies, Rated M for Mature: Sex and Sexuality in Video Games, Porn Studies, Media Fields Journal, and the Routledge Encyclopedia of Film Theory. They live in Oakland, California.
This will be the third QGCon Teddy has helped organize. Pozo co-taught the Queerness and Games Design Workshop at UC Berkeley in 2015, and edited a 2017 “In Practice” section in Camera Obscura: Feminism, Culture, and Media Studies contextualizing and showcasing work from the conference, including a piece by Squinkifer reflecting on Coffee: A Misunderstanding, an interactive play presented at QGCon 2014.
Mx. Dietrich Squinkifer (Squinky) is a writer, programmer, musician, and visual artist who creates games and playable experiences about gender identity, social
awkwardness, and miscellaneous silliness. In 2015, they were recognized as part of Forbes’s “30 under 30 in Games,” and they received an MFA in Digital Arts and New Media from UC Santa Cruz that same year. They are currently living in Montréal, where they are working on a research-creation PhD on autobiographical games at Concordia University.